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3D MODELING#1
The process of creating a three-dimensional representation of a physical object using software tools.
RENDERING#2
The technique of generating a photorealistic image from a 3D model by simulating light and materials.
ARCHITECTURAL DESIGN#3
The art and science of designing buildings and structures, focusing on aesthetics, functionality, and safety.
VISUALIZATION SOFTWARE#4
Tools used to create visual representations of architectural designs, such as SketchUp or Blender.
PORTFOLIO DEVELOPMENT#5
The process of compiling and presenting a collection of work to showcase skills and creativity.
LIGHTING TECHNIQUES#6
Methods used to enhance the visual appeal of a design through strategic placement of light sources.
TEXTURES AND MATERIALS#7
Surface properties applied to 3D models to simulate real-world materials like wood, metal, or glass.
DIMENSIONS AND LAYOUTS#8
Measurements and arrangements that define the size and shape of a building or room.
SPATIAL RELATIONSHIPS#9
The way different spaces interact with each other within a design, influencing flow and functionality.
AESTHETICS#10
The principles guiding the beauty and visual appeal of a design, including color, form, and style.
MOOD BOARD#11
A visual collage of images, colors, and textures that conveys the design vision and inspiration.
INTERIOR LAYOUTS#12
The arrangement of spaces and furnishings within a building to optimize usability and comfort.
EXTERIOR STRUCTURE MODELING#13
The process of creating the outer shell of a building, including walls, roofs, and facades.
WINDOWS AND DOORS#14
Architectural elements that provide access and light, crucial for both functionality and aesthetics.
POST-PROCESSING#15
Editing techniques applied to rendered images to enhance quality and visual impact.
PRESENTATION SKILLS#16
The ability to effectively communicate design ideas through verbal and visual means.
FEEDBACK IMPLEMENTATION#17
The process of using constructive criticism to improve design work and skills.
NETWORKING#18
Building professional relationships that can lead to job opportunities and collaborations in the design field.
RUBRIC-BASED EVALUATION#19
A scoring guide used to assess students' work based on specific criteria and performance levels.
SELF-ASSESSMENT#20
The practice of evaluating one's own work and progress to identify strengths and areas for improvement.
ARCHITECTURAL PRESENTATIONS#21
Formal displays of design projects, often including visual aids and verbal explanations.
PROFESSIONAL STANDARDS#22
Industry benchmarks that guide the quality and expectations of architectural work.
COLLABORATIVE DESIGN#23
Working with others to create a unified architectural project, combining different perspectives and skills.
DESIGN PRINCIPLES#24
Fundamental concepts that guide the creation of effective and aesthetically pleasing designs.
SOFTWARE INTERFACE#25
The layout and features of a software program that users interact with to create 3D models.
BASIC MODELING TECHNIQUES#26
Fundamental methods used to create 3D shapes and structures in modeling software.