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3D MODELING#1

The process of creating a three-dimensional representation of a physical object using software tools.

RENDERING#2

The technique of generating a photorealistic image from a 3D model by simulating light and materials.

ARCHITECTURAL DESIGN#3

The art and science of designing buildings and structures, focusing on aesthetics, functionality, and safety.

VISUALIZATION SOFTWARE#4

Tools used to create visual representations of architectural designs, such as SketchUp or Blender.

PORTFOLIO DEVELOPMENT#5

The process of compiling and presenting a collection of work to showcase skills and creativity.

LIGHTING TECHNIQUES#6

Methods used to enhance the visual appeal of a design through strategic placement of light sources.

TEXTURES AND MATERIALS#7

Surface properties applied to 3D models to simulate real-world materials like wood, metal, or glass.

DIMENSIONS AND LAYOUTS#8

Measurements and arrangements that define the size and shape of a building or room.

SPATIAL RELATIONSHIPS#9

The way different spaces interact with each other within a design, influencing flow and functionality.

AESTHETICS#10

The principles guiding the beauty and visual appeal of a design, including color, form, and style.

MOOD BOARD#11

A visual collage of images, colors, and textures that conveys the design vision and inspiration.

INTERIOR LAYOUTS#12

The arrangement of spaces and furnishings within a building to optimize usability and comfort.

EXTERIOR STRUCTURE MODELING#13

The process of creating the outer shell of a building, including walls, roofs, and facades.

WINDOWS AND DOORS#14

Architectural elements that provide access and light, crucial for both functionality and aesthetics.

POST-PROCESSING#15

Editing techniques applied to rendered images to enhance quality and visual impact.

PRESENTATION SKILLS#16

The ability to effectively communicate design ideas through verbal and visual means.

FEEDBACK IMPLEMENTATION#17

The process of using constructive criticism to improve design work and skills.

NETWORKING#18

Building professional relationships that can lead to job opportunities and collaborations in the design field.

RUBRIC-BASED EVALUATION#19

A scoring guide used to assess students' work based on specific criteria and performance levels.

SELF-ASSESSMENT#20

The practice of evaluating one's own work and progress to identify strengths and areas for improvement.

ARCHITECTURAL PRESENTATIONS#21

Formal displays of design projects, often including visual aids and verbal explanations.

PROFESSIONAL STANDARDS#22

Industry benchmarks that guide the quality and expectations of architectural work.

COLLABORATIVE DESIGN#23

Working with others to create a unified architectural project, combining different perspectives and skills.

DESIGN PRINCIPLES#24

Fundamental concepts that guide the creation of effective and aesthetically pleasing designs.

SOFTWARE INTERFACE#25

The layout and features of a software program that users interact with to create 3D models.

BASIC MODELING TECHNIQUES#26

Fundamental methods used to create 3D shapes and structures in modeling software.